"WiRED 98 - DON'T MISS THE LAST ONE!" 17-18-19 July, Wasmes (Mons) - Belgium PC, AMIGA & C64 SUMMER PARTY organised by: IMPHOBIA, MELTING POT, PULPE W.O.W., ROLE 00. TABLE OF CONTENT -------------------- 01. Opening words 02. Where and when 03. The main organising staff 04. What will it cost? 05. Competitions 06. Voting system 07. Prize money 08. Some of the party features 09. Catering 10. Official party t-shirts 11. Party network 12. Schedules 13. Disclaimer 14. How to get there? 15. Contact adresses 16. Sponsors 17. Closing words 01. OPENING WORDS ----------------- This year again, the Wired team invites you to experience another Wired event. This fifth edition of the Wired party will also be the last one, but surely not the least one. Be sure not to miss this great event! As last year, competitions will be held for the PC, Amiga and C64 platforms. On request, 3DFX demos competition, and Windows contributions will be organised this year also, read more about it further. WiRED is a special event. Not another of those commercial event that likes to call itself a party. The WiRED is a real scene event with a real scene spirit, all this combined with the advantages of a quality organising. 02. WHERE AND WHEN ? -------------------- The Wired'98 will be held on the 17, 18 and 19 July 1998 in Wasmes (near the city of Mons), Belgium at the "Salle Polyvalente de Colfontaine" (same place as the two latest editions). The party place will open on Friday 17 around 11h and will close on Sunday 19 at around 17h. Place: Salle Polyvalente de Colfontaine Avenue Schweitzer Wasmes (15KM from MONS) Belgium. Check the section "How to get there" later on this infofile for more info. 03. THE MAIN ORGANISING STAFF IS -------------------------------- Van Audenhove FJ (Darkness/Imphobia) Van Miegroet Damien (Damien/Imphobia) Loef Pascal (PL/Imphobia) Lamaire Benjamin (BenJ/Imphobia) Baligant Remy (Katana/Pulpe) Lecroarv Viennay (Ace/Melting Pot) Baert Sebastien (Karm/Melting Pot) Lamaire Jeremy (James/Melting Pot) In addition to those, many people are helping us out from time to time and will be organising WiRED together with us during party-time. It's important to note that we are all scene members. This makes us able to understand problems you may encounter while attending YOUR Party. Yeah, WiRED is YOUR Party ! This is why we ask you to feel free to contact us if there is something you want to tell/ask us. We will be extremely glad to answer your questions and receive your critics about some of the choices we have made in the party rules. We highly recommand you to contact us if you have any ideas and/or proposition who could improve Wired in any ways. 04. WHAT WILL IT COST ? ----------------------- The entrance fee is 900 Bfr (ñ25$). This includes three days of party with tables, electricity, etc.. As usual ALL of the money from the entrance fee (after we remove our costs) will be used as competitions prizes. Tradition says that girls should enter for free at a party and we won't break the tradition, would we? So girls don't have to pay any entrance fee. Now don't forget to bring your girlfriend and sister to wired, ok? Note that we do only accept payement in Belgian Francs (Bfr.), so make sure to change some money into belgian currency before arriving at the party place. 05. COMPETITIONS ---------------- * GENERAL RULES FOR ALL COMPETITIONS - Competitions are held for PC, Amiga & C64 platforms. - The following competitions will be held: PC (Dos/Windows/Linux) Demos, PC Direct 3D Demos, Amiga Demos, C64 Demos, PC 64k intros, Amiga 64k intros, PC 4k intros, Music (PC+Amiga), C64 Music, Hand-Drawn Graphics (PC+Amiga), C64 Graphics, Raytrace Graphics (PC+Amiga), PC 100k games, Ansi, and Wild demo competitions. - Every group is free to contribute with as many Demos, Raytrace, 64kb intro, games, wild demo as they want to. At least one member of the group must be present at the party. As for the solo competition (gfx, music, 4kb intro, ansi), only one entry per artist/musician/coder will be accepted in each competition. Artist OR a group member of the artist must be present at the party. - Entries must not have been released before. - All entries must be delivred in time for the deadline at the information desk. This is very important if we want to have enough time to process every contribution. - All contribution disks must be marked with the following information: * Which Competition, * Title of the contribution * Competitor Name/Group * Boot Config (when needed). - The competition machine will be rebooted between each demo and intro. - Contribution disks won't be returned. - The organisers have the rights to cancel a competition if there isn't enough competitors to make a competition out of it. - For PC demos & intros, you can freely use all modes supported by VESA 2.0. This includes all standart vga modes, all VESA 1.2 & 2.0 modes (which includes Linear Frame Buffer modes). Of course it's a "plus" if your productions still support normal vga modes. - If your demo, intro or 100k game requires any interaction, we want ONE people of the competing group in the Control Room. - We know by our experience of demo coders that the competition demos are often not bugfixed for all hardwares and sometimes run through batchfile. Therefore, you will be allowed to test your demos TWO TIMES on the compe- tition computer before we show them to the audience. But please don't come just before the deadline... - *WARNING* ! Our video projector is only able to handle resolutions up to 640x480x16M or 800x600x256! Using a too high resolution won't damage it but will produce a lower quality output. - All the contributions will be released at the party server after the competitions. - The organizers reserve the right to make change to the competitions rules and to disqualify any entry which is not suitable to take part into the competition for any reasons. * PC MULTI OS (DOS/WINDOWS95/LINUX) DEMO COMPETITION - We will run the demo on a Pentium 200 MMX - 2D Video card: Tseng Labs ET6000 NO TSENG LABS SPECIFIC HARDWARE FUNCTIONS! - Sound Cards available: - Gravis UltraSound 1Mb PnP - Creative Labs Sound Blaster 16 - The demo must be able to run from HardDisk. - Pure animation files are not accepted. - Maximum base memory requirement is 600Kb - Maximum memory requirement: 32 Megs. - File Size limit is 16 Megs. - For Dos demos, we will use MSDOS 6.3. Available Memory configuration : - HIMEM Alone - HIMEM+EMM386 - QEMM - Clean Boot - For Windows demo we will have DirectX 5 - For Linux demo We will use a recent stable linux kernel including propper sound support. The final info files will tell you which kernel version. You are free to choose between SVGalib or X X will be running in 640x480xany-bpp unless instructions in your own info state that you are using 800x600 resolutions! You will have to specify which resolution the server should be launched with before running your demo. No window manager will be running. SVGalib will probably be 1.2.10 or a more recent version if that comes available in the meantime. XFree86 will be version 3.2. The proper libraries and .h files will be installed. * PC MULTI OS (DOS/WINDOWS/LINUX) 3D CARD DEMO COMPETITION - Same hardware as for the pc demo competition - 3DFX Card (4 megs video ram). - Possible Libraries: DOS : Glide, last version LINUX: Glide, last version WIN95: Direct X, OpenGl Feel free to email us if you have any comment about this config. * AMIGA DEMO COMPETITION - Hardware config: *Amiga 1200-68060/50MHz(blizzard) or Amiga 4000-68040/25MHz *both with 16Mb of fast memory *PAL & VGA modes allowed - The demo must be an executeable file (data files allowed) - Size limit is 5Mb on harddisk - The demo must exit by pressing any mouse button at any time - Running lenght limit is 10 minutes. - The demo must run from harddisk - The demo should have a clean quiting. - No CUSTOM installation allowed! * C64 DEMO COMPETITION - The competition machine will be equipped with - New SID - Action Replay MK6 - a 1541-II disk drive. - Precalculated animations are not accepted - File size limit: standard 5,25" DD disk. - Maximum running time is 15 min. * PC MULTI OS (DOS/WINDOWS/LINUX) 64KB INTRO COMPETITION - The intros must run on the same machine than the demos. - Same video modes than for demos. - File Size limit is 64Kb. - Maximum running time is 8 minutes. - Maximum base memory requirement is 600Ko - Pure animations files are not accepted * AMIGA 64KB INTRO COMPETITION - Same harware config as for the Amiga demos. - The intro must be a SINGLE executeable file - Size limit is 65536 bytes on harddisk - The intro must exit by pressing any mouse button at any time - Running lenght limit is 5 minutes. - The intro must run from harddisk. - The intro should have a clean quiting. * PC 4KB INTRO COMPETITION - The 4Kb intros must run on the same machine than the demos. - File Size limit is 4096 Bytes. - Maximum running time is 3 minutes. - Maximum base memory requirement is 600Kb - No sound ! (This is a coding competition) - Animations files not accepted ;) * MULTICHANNEL MUSIC COMPETITION (PC & Amiga) - Any tracked format supported by latest Cubic Player allowed. - Maximum uncompressed file size: 1024 Kb - Maximum playing time: 4 minutes (longer songs will be faded out after 4') - Maximum amount of channels: 32 - One and only replay card: Gravis UltraSound 1Mb Classic - One and only player used: latest Cubic Player (by N. Beisert) on PC. (The time we'll spare with this rule will help us to pay more attention to everyone) - A preselection will be made if the number of entries exceeds a reasonable number. * C64 MUSIC COMPETITION - All formats allowed, executable file. - The C64 screen will not be shown during the compo. * GFX COMPETITION (PC & Amiga) - Max. 640x480 x 256 colors - Accepted Format: PCX, GIF, LBM, BMP & All formats supported by SEA (All in 8bit, any 24bit file will be automaticly disqualified) - We will use SEAwithUNIVBE 5.3 vesa driver loaded to display the pictures. - The name of the competitors must not be present on the picture. (The release version can of course have your signature). - You should include on the disk both versions: Signed & not Signed in two different archives (with the compo version named Nosigned.zip). - The competitors must deliver 3 significative steps (compo version not included) of their picture to the organisers. - Pictures needs to be 'pixel hand-drawn', therefore raytrace, scans or anything else are *NOT* allowed. - Pictures can't have been used before in any productions or competitions. (Except in demos/intros first shown at the Wired 98). - Any picture can be disqualified by the organizers if it doesn't fit the rules. A preselection will be made if the number of entries exceed a rea- sonable number. * C64 GRAPHICS COMPETITION - All formats/modes allowed. - Must be an executable file. * RAYTRACE GRAPHICS COMPETITION (PC & Amiga) - Maximum resolutions: 640x480x16M - Allowed format: TGA, JPG, BMP, PCX, GIF, LBM (Pc format) & all formats supported by SEA. - All pictures are shown with SEA and UNIVBE 5.3 loaded. - You'll need to bring three significative steps (not Wire, Flat, Phong and Textured Phong/Raytrace versions of the same picture) of your picture, these pictures obviously don't need to be in high res or true-color mode. * PC 100k GAME COMPETITION - The game must run on the same machine than the demos. - Same video modes than for the demos. - File size limit is 100kb for the competition version, but you can always make a bigger release version. - Maximum running/gaming time is 5 minutes. - Maximum base memory requirement is 600ko - Pure animation file are not accepted * WILD COMPETITION - Anything is allowed. Use your imagination! - Contribution can be on video or on ANY hardware you wish. - If you need any hardware, you MUST bring your hardware with you. - We can play PAL, SECAM or NTSC VHS tapes. - Any machine with a VGA, PAL, SECAM, or RGB output can be connected to the big screen (but note that the resolution limits are the same than for the PC demo compo - higher resolutions could cause a quite poor picture quality). - Video tapes won't be returned (so make a copy of it if you so wish). * SURPRISE COMPETITIONS As usual some surprise competitions will be held. This year again, our weaked brains have thought about many great surprise compos. But that would be stupid to tell you about them now, wouldn't it? * ANSI COMPETITION The ansi compo is being organised by Zarkof/Primus^Telepathy^Se7en^Aegis email: zarkof@ccim.be - Maximum size: 80x200 Ansi can be viewed either in 80x25 or 80x50 mode. Ansi will be viewed in ANSI and VGA mode. It will scroll at a speed of a 14.4K modem. - NO ANIMATION! 06. VOTING SYSTEM ----------------- Everyone will get a personnal voting disk at the entrance which will allow safe computer voting. We will make our best to release all contributions on the party server after each competitions, in order to give the voters a way to view the productions on their computer before voting. All the compos will be judged by a public voting (100%). 07. PRIZES MONEY ---------------- We, the organisers won't make any money out of the party. Unless some other so called parties which are based on the money, we are organising the WiRED party because we want to make a quality _non commercial_ party and want to keep a real scene spirit in it. All the money left from the entrances fee, after we remove our costs, will be used for the competitions prizes. As we can't say exactly how many people will attend the party we can't make an estimation but considering the success of last year Wired party and as many people said they will attend this year, one can guess it's gonna be much. The prizes will be payed in CASH, but additional hardware prizes might also be ADDED to the prizes. ALL PRIZES will be given during the PRIZE CEREMONY at the end of the party. 08. SOME OF THE PARTY FEATURES ------------------------------ - Really HUGE party area with place for 1000+ attenders. - Large parking area with place for everyone. - Ultra High quality video projector. - HUGE Big Screen. - Impressive Audio System. - Party Network - Internet Access - Really awesome color party T-Shirt sold at a VERY cheap prize. - Free showers. - Separate sleeping room (outside the party hall) - Clean toilet. - Many great surprise competitions. - Disk-throwing & Coca-Cola drinking competitions. - Electricity for everyone. - Extremely cheap food support - We will enjoy the presence of at least one TV channel. - All Prizes will be given AT the party place during the PRIZE CEREMONY. - A real fun non-commercial scene spirit! - All this and a lot more... If you want to show something particular on the big screen (Video, Demo, Wild demo or Game preview for example), feel free to bring it with you. WE ENCOURAGE YOU YOU TO DO SO. The big screen is there to be used! 09. CATERING ------------ You can easily find whatever suits your need at Wired, you won't have (like in some other parties) to bring food from home if you don't want to be bankrupt at the end of the party :) Sandwishes and soft drinks will be sold at the party place 24h/24h for a very cheap prize (less than 1 US$ for Sandwishes, softs) We also have an arrangement with a local "friture" which will sell fries, hamburger and other junk food next to the party place during the whole event (24h/24h) at neat prizes. Croissants and caf‚ will also be available at the morning. 10. WIRED 98 OFFICIAL PARTY T-SHIRTS ------------------------------------ In most of the respectable demo parties, some Party T-Shirts are sold to the visitors, but most of the time those T-Shirts are undesigned, only black and white and are sold for a very huge prize considering what they're worth of. As last year, due to the success of the Wired T-Shirts those last three years, we decided not only to propose you one T-shirt but TWO DIFFERENT PARTY T-SHIRTS that will be available for sale at the party place. The WiRED 98 T-Shirts will feature: - HIGH quality graphics in FULL COLORS one T-Shirt designed by PL/IMPHOBIA another T-Shirt designed by BenJ/IMPHOBIA - A3 size for graphics (ñ40cm*30cm) - High Quality T-Shirts (Fruit of the Loom) - Very CHEAP selling prize: 300 Bfr (less than 10 US$) (cheaper than in _any_ other parties) 11. PARTY NETWORK ----------------- As usual, a party network, connected to the internet will be set up during the party. Network specification: [not available right now] 12. PARTY SCHEDULES ------------------- FRIDAY 17.07.1998 11:00 Party doors open 12:00 13:00 14:00 15:00 16:00 17:00 18:00 19:00 Deadline Ansi competition 20:00 21:00 22:00 Ansi competition starts 22:30 Deadline music & C64 music competitions. 23:00 Deadline PC 100k Game Competition 24:00 Deadline Gfx Competitions (Hand-drawn, Raytrace & C64 gfx) SATURDAY 18.07.1998 01:00 02:00 PC 100k Game competition starts 03:00 04:00 Gfx (hand-drawn & raytrace) competitions starts 05:00 C64 gfx competition starts 06:00 Deadline PC 4kb competition 07:00 Deadline PC & Amiga 64kb intro competition 08:00 C64 Music Competition starts 09:00 Multichannel Music Competition starts 10:00 11:00 Deadline Wild demos & C64 Demo Competition 12:00 PC 4kb Competition starts 13:00 14:00 Deadline demos competitions (Dos, Amiga, Linux, Win/3dfx) 15:00 PC 64kb intro competition starts 16:00 Amiga 64kb Competition starts 17:00 18:00 C64 demos competition starts 19:00 20:00 Amiga demos competition starts 21:00 22:00 PC demos competition starts 23:00 24:00 SUNDAY 19.07.1998 01:00 PC 3D Cards demos competitions starts 02:00 03:00 04:00 Wild Competition starts 05:00 06:00 07:00 08:00 09:00 Deadline for voting 10:00 11:00 12:00 13:00 14:00 Prize Ceremony 15:00 16:00 17:00 Party doors Close Those schedules are always subject to change in further infofile, so be sure to check again when new infofiles are released, in case it changed. 13. DISCLAIMER -------------- - We don't take any responsibility on the safety of the equipment you bring to the party place. (if you want you can always take an insurrance) - We are not responsible of any accidents who may arrive during the party. It would be a good idea to take a personal insurrance. - No alcohol, Drugs, nor software piracy is allowed in the party place. We think you don't need those stuffs to get some real fun :=) - Trouble makers and people who can't behalve properly will be thrown out of the party place. Real trouble makers will be held over the police. - Naturally, you will have to pay for everything you destroy or damage. - We will not accept anybody selling food, drinks, disks or other things. - Please use the trashcans around the rooms so we don't have to spend three whole days to clean your mess. - No RACIST Signs will be allowed at the party. - Please brought your own SAFE wires with you ! No Safe Wires = NO ELECTRICITY! - If you have ANY suggestions or ideas about anything written in this text file, don't hesitate to contact us! 14. HOW TO GET THERE ? ---------------------- If you are comming by car: On the E42 (E17) Highway, get out at the exit 25 "St-Ghislain". From the Highway exit, follow the map included with this infofile "map_car.gif" If your comming by train: Get out at the station of "MONS" (same station as for last year Wired). Take the BUS number 1 (on your right when you get out of the station) Get out of the bus at the stop "Hornu-Wasmes" (ask the conductor). Then follow the map included with this infofile "map_bus.gif" Also if you're comming by train, please read the file cheaptrn.txt included with this infofile to learn about some ways to travel cheaper by train inside Belgium. If your comming by plane: Get off at Zaventhem plane station. From there you can take a train shuttle to Bruxelles Midi. From there take the train to "MONS". Check "If you're comming by train" above for details. 15. CONTACT ADRESSES -------------------- E-mail: Darkness/Imphobia : darkness@ping.be Damien/Imphobia : dvanmiegroet@hotmail.com WWW: Check the official Wired'98 www page at: http://inf.ml.org/wired/ SnailMail: Wired 98 c/o Van Audenhove FJ 118, Av. Du Roi Soldat 1070 Bruxelles Belgium FTP: All forthcoming WiREd announcement files will be available at ftp.arosnet.se /demo/partyinfo/ ftp.cdrom.com /pub/demos/incoming/party/ If you want to be informed about forthcoming Wired info, you can subscribe to the Wired mailing-list: Send a email to wired-request@pctrading.be and write in the body of the message: subscribe 16. SPONSORS ------------ [not available right now] 17. CLOSING WORDS ----------------- For updates of this informations files and for forthcoming invitations intros, check the Wired WWW site regulary at: http://inf.ml.org/wired/ Well, we all hope to see you there! It's gonna be great! W i R E D ' 9 8 - D O N ' T M I S S T H E L A S T O N E ! ====================================================================